AI Insights · Timothy · October 2021
Top 5 Educational Games in Uruguay: Q3 2021 Performance
Discover the latest trends in weekly downloads, revenue, and active users for the top 5 educational games in Uruguay during Q3 2021.
In the third quarter of 2021, the top five educational games in Uruguay showed varied trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the performance of these apps on a unified platform.
Toca Boca World demonstrated a steady increase in weekly active users, starting from around 19.7K at the beginning of the quarter and closing at approximately 23.9K. Weekly revenue saw fluctuations, peaking at about $2.7K in mid-August, while weekly downloads hovered between 3K and 4.3K throughout the quarter.
Animal Jam showed a downward trend in weekly active users, declining from 303 to 123 by the end of September. Weekly revenue remained relatively low, peaking at $90 in the final week of the quarter. Downloads were minimal, ranging from 17 to 55 per week.
Sago Mini World: Kids Games experienced a notable increase in weekly revenue towards the end of the quarter, reaching $200 in the last week of September. The app maintained a consistent number of weekly active users, fluctuating around 380. Weekly downloads stayed between 37 and 75.
Keiki Learning games for Kids saw modest weekly revenue, peaking at $118 at the start of the quarter. The number of weekly downloads varied, with a high of 90 in mid-August. Active users showed a slight decline from 123 at the beginning of the quarter to 67 by the end.
codeSpark - Coding for Kids had a significant spike in weekly revenue, reaching $213 in late August. Weekly downloads were inconsistent, with a notable jump to 360 in early August but dropping to just 3 by the end of September. The number of weekly active users peaked at 467 mid-August and gradually decreased to 216.
For more detailed insights and data, visit Sensor Tower.